cocos2d-x
https://github.com/cocos2d/cocos2d-x
C++
Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.
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Help out
- Issues
- ScrollView render with an incorrect position in Rendertexture sub draw queue.
- Cache GL state in GL backend
- Crush on multiple url opening with using callback of EventListenerTouchOneByOne.
- Not stable delta time in default update() method on macOS Mojave
- Fixed some potential crashes when loading big or invalid skeletons
- Added restrictions to ui edit box input characters
- the multi-thread operation on __websocketInstances
- Get latency values for http client
- Resources in obb (zip) file not loading when previously where in Android
- placeholder position gets change in textfield and editbox when we clicked on it
- Docs
- C++ not yet supported