cocos2d-x
https://github.com/cocos2d/cocos2d-x
C++
Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.
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Help out
- Issues
- fix iterator invalid when play audio in audio engine callback
- ClippingNode works incorrectly on some Android devices with Snapdragon 425
- Load image from plist file if type = '1'
- Label rendering will skip rest of the batchnodes when there is a batchnode without quads
- ProgressTimer with radial draw incorrect when midpoint is not mid(0.5, 0.5)
- witch cocos2d-x version does cocos creator3D 1.0.4 use
- Changing scale factor to 2.0 in WebGL mode causes cc.RenderTexture not to work properly
- Memory usage on Sprites
- linking error when integrating with libchipmunk on linux
- V4 xcode archive problem
- Docs
- C++ not yet supported