cataclysm-dda
https://github.com/cleverraven/cataclysm-dda
C++
Cataclysm - Dark Days Ahead. A turn-based survival game set in a post-apocalyptic world.
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Help out
- Issues
- Reaper does not pick up harvested crops
- Picking up large quantities of items takes too long
- Materials system can sometimes result in extremely high armour values from normal clothing construction
- Panels Block Minimap When Minimap Is Intended to Be Displayed
- User experience interacting with washing machine with frozen water is very confusing
- Spawned items somtetimes get processsed at wrong z-coordinates on start of the game
- Grappling Hook - unable to climb up z-level ... possible conflict with parkour
- UI support for Antennae mutation is missing
- Faction Camp recognizes activated Integrated toolset bionic as cooking tool, when assigning cooking task
- Copse map extra has a chance of furniture spawning in trees
- Docs
- C++ not yet supported