cataclysm-dda
https://github.com/cleverraven/cataclysm-dda
C++
Cataclysm - Dark Days Ahead. A turn-based survival game set in a post-apocalyptic world.
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Help out
- Issues
- parrot_at_danger should use creature_tracker
- Move as many AI actions as possible to an actor, not character, level, and define availability in species.json and monster definitions
- Documentation: Explain use of message categories, especially info vs neutral
- Some kinds of floor seem to knock out map memory of their furniture
- Screecher zombie interrupts hauling, causing items to be deleted
- mod_tileset fails to load even if the current tileset ID is listed in compatibility section of mod_tileset file.
- (Ultica + Chibi_Ultica) Mismatching roof slopes
- Add death reactions to NPCs in the refugee center
- Faction camp crafting recipes need to be data-driven rather than individually defined
- Specific mutations can override displayed sprite overlays
- Docs
- C++ not yet supported