cataclysm-dda
https://github.com/cleverraven/cataclysm-dda
C++
Cataclysm - Dark Days Ahead. A turn-based survival game set in a post-apocalyptic world.
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported97 Subscribers
View all SubscribersAdd a CodeTriage badge to cataclysm-dda
Help out
- Issues
- Liquid stacking homogenizes the container and potentially removes toxins
- Deprecate terrible "chance" and "prob" JSON attributes
- Rework MonsterGenerator into generic_factory
- Rework Item_factory to use generic_factory
- Arrows detonate bullets
- Funnels should be implemented as furniture
- Refactor encumbrance
- Rivers don't connect smoothly across overmap boundaries
- Rapture! (or just some amusing spawning error)
- Projectiles should penetrate entities as long as they still have kinetic energy
- Docs
- C++ not yet supported