cataclysm-dda
https://github.com/cleverraven/cataclysm-dda
C++
Cataclysm - Dark Days Ahead. A turn-based survival game set in a post-apocalyptic world.
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Help out
- Issues
- Nerf Prussian blue, add other chelators
- ASCII fallback is not drawn on hitting a creature that doesn't have a sprite defined directly
- Stuff found floating on lake / river water that should not be there
- Ridiculously low amounts of time spent cutting with an acetylene torch.
- NPC slimesprings loyal to player
- Mountable autoclave consumes frozen water if liquid water is available
- Can reload bullets directly into magazine while it's in the gun
- Eternal NPC confusion after a battle inside the refugee center
- Overhead lights over floors don't look good when surrounding floor tiles are sprited with multitile support in tileset
- Debris from exploding vehicles penetrates walls
- Docs
- C++ not yet supported