cataclysm-dda
https://github.com/cleverraven/cataclysm-dda
C++
Cataclysm - Dark Days Ahead. A turn-based survival game set in a post-apocalyptic world.
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Help out
- Issues
- Zombie Scientists should still have their science ID on them
- (Some?) zombies have an absurd preference for their grab attack
- Tileset-level custom overmap notes
- uilist issues from migration #74341
- Turning on a battery-driven tool consumes 1kJ even when it's turned off the next turn
- Unarmed familiarity with unarmed skill at spawn
- Finishing the spear shaft recipe
- Overmap tileset fix for lake and ocean shore corners
- Interrupted disassembly creates new item if continued by NPC
- [Built in mod] Bombastic perks has mistakingly labeled the perks as neutral mutations, allowing them to be obtained by geneticly unstable
- Docs
- C++ not yet supported