cataclysm-dda
https://github.com/cleverraven/cataclysm-dda
C++
Cataclysm - Dark Days Ahead. A turn-based survival game set in a post-apocalyptic world.
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Help out
- Issues
- Survivor Hood and Cowl Changes + Cowls Can Use Filters
- Debug tool to test monstergroup spawning
- Using two-way radio to talk to already visited traders.
- Folded vehicle items (e.g. skateboard) could maintain "favorite" status when unfolded/refolded
- clicking outside of an ImGui window should cancel it (or do nothing), rather than selecting something
- Corpses will sometimes display the fallback corpse sprite even if they have one properly set for themselves / Monsters alternate between available sprites
- Deaf trading
- [MoM] Electron Overflow charges disposable batteries
- Spells and magic attacks and some special attacks work through walls and z-levels if the target is visible
- [WIP] Make Crowd Crush reflect irl
- Docs
- C++ not yet supported