cataclysm-dda
https://github.com/cleverraven/cataclysm-dda
C++
Cataclysm - Dark Days Ahead. A turn-based survival game set in a post-apocalyptic world.
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Help out
- Issues
- Broken NPC Pathfinding
- Creatures with regenerate_in_dark also regenerate just fine in bright light.
- Hidden traps also block dragged furniture
- Null ID related to conjunctivitis on NPC
- It is possible to have a recipe be both ``reversible: true`` and use ``result_mult``
- Salvaging time estimations are broken - action always takes a single second
- Diagonal vehicle storage allows item duplication
- Vitamin RDA % is computed slightly incorrectly
- Exception "is_sm_tile_outside(): couldn't find submap(...)"
- You can cheat the heat mechanic of mechsuits by exiting and reentering
- Docs
- C++ not yet supported