cataclysm-dda
https://github.com/cleverraven/cataclysm-dda
C++
Cataclysm - Dark Days Ahead. A turn-based survival game set in a post-apocalyptic world.
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Help out
- Issues
- Activating worn collapsed telescoping umbrella crashes the game
- Save stuck on time passing indefinitely without controls (presumably broke in autosaving process)
- Copy-from limbs without explicit limb type / score definition crash while calculating manipulation score
- More monster property scaling guidance in GAME_BALANCE.md
- Segfault when asking Rubik to install a CBM
- Transformed mutations should block gaining the transform target mutation during mutation gain process
- multi-cooker related crash?
- Firing a gun reaims to the monster i indirectly killed instead of the nearest living monster
- Add 2 lane highways w/ infra for larger ones
- Duplicate "use_action" types do not work
- Docs
- C++ not yet supported