cataclysm-dda
https://github.com/cleverraven/cataclysm-dda
C++
Cataclysm - Dark Days Ahead. A turn-based survival game set in a post-apocalyptic world.
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Help out
- Issues
- Weariness indicator is useless for actions that take >1 turn
- Generic Factory for Sounds
- Predator mutations don't get a mood boost for human flesh
- Inconsistent and too low cost of storing items in rope
- Default spellcast message on artifact use
- Failed Tests around NPC dialogue trees
- Faction camp expansions do not check tools for additional magazines/charges, making some valid construction combinations impossible
- Heat, electric and biological damage starts to appear in mods but aren't handled well
- [Magiclysm] Make "Concentration" independent, not relying directly on Focus
- vehicle resilience needs a thorough review
- Docs
- C++ not yet supported