cataclysm-dda
https://github.com/cleverraven/cataclysm-dda
C++
Cataclysm - Dark Days Ahead. A turn-based survival game set in a post-apocalyptic world.
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Help out
- Issues
- NPC's refuse to move across everburning torch sconce
- Monsters can still ignore fake vehicel parts and "teleport" inside your vehicel!
- Use hearing loss symbol when using ear plugs
- [XEDRA Evolved] While stalkers occulars are active eyes are not protected from smoke by masks or googles.
- Temporary arrows generated by spells become permanent after being shot.
- `hit_me_effect` does not proc when hit by ranged attacks
- Expand implementation of liquid ammo
- Monsters never attempt to smash Laminated glass tiles!
- negative values when calculating work
- NPC disassembly problem (2)
- Docs
- C++ not yet supported