cataclysm-dda
https://github.com/cleverraven/cataclysm-dda
C++
Cataclysm - Dark Days Ahead. A turn-based survival game set in a post-apocalyptic world.
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Help out
- Issues
- Magazines should only stack with matching ammo count
- NPCs never have items to give when asked.
- items dropped by npcs before recruited still considered stealing if picked up
- Implement "rummage through container" activity
- I can't change the keyboard I'm using on this game
- Repair of copper jewellery needs more materials than it is made of
- Big zombies' corpses have unrealistically low density
- Migrate legacy activities to the activity actor system
- Repairing equipment made of multiple materials with secondary materials will generate more of the better material (like kevlar) when cutting them
- Pickpocketing succesfully triggers picked up something that didnt belong to you dialog
- Docs
- C++ not yet supported