bgfx
https://github.com/bkaradzic/bgfx
C++
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
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- Issues
- Crash parsing DirectX 11 shaders
- Invalid resources added on iOS platform
- Build error with Android, glcontext_egl.cpp line 476
- Wrong display in debugdraw
- Out of uniform buffer space on Metal?
- Don't encode invalid programs as valid unrelated programs
- Add Deko3D/NVN rendering backend
- xx-sky2 - A Scalable and Production Ready Sky and Atmosphere Rendering Technique
- Add NMS (Normal Mapping Shadows) mode to 33-pom example
- Failed to compile shader can't run some examples on ubuntu
- Docs
- C++ not yet supported