tiled
https://github.com/bjorn/tiled
C++
A flexible level editor
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- Issues
- Automapping - Backtracking after placing Object
- Crash on startup when session contains 2+ open files that no longer exist
- Unit selector for object layers
- Scripting: Actions can't have checkboxes
- Prompt to apply automapping rules when saving
- Bottom center and other alignments for Tile Layers
- Custom enums: Allow of multiple values enhancement
- Looping/wrapping/repeating tile layers
- When re-linking missing tilesets: 1) open where it originally found the tileset, 2) provide an option to change the path in the same way for all missing tilesets
- Scripting: Assigned map.selectedLayers displays incorrectly
- Docs
- C++ not yet supported