tiled
https://github.com/bjorn/tiled
C++
A flexible level editor
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- Issues
- Drag & dropping images into Tiled should give option to create Tilesets with them
- Override tiled defaults per project?
- Move Camera with W, A, S, D (or other keys).
- Tiled sometimes opens the same map in two separate tabs, causing confusing behaviour (especially in Worlds)
- Show world coordinates in status bar
- Stamp Brush tool should have same Status Bar info as Shape Fill Tool.
- Allow managing object template files
- Automap does not work correctly for staggered maps
- Allow maps of world to be half transparent
- Make Terrain Brush "full tile" painting easier to find
- Docs
- C++ not yet supported