tiled
https://github.com/bjorn/tiled
C++
A flexible level editor
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- Issues
- Add a Selected Tile Preview to "Shape Fill Tool", just like the "Stamp Brush" has
- Bug: Rotation of tileset collision is not well exported to godot 4.
- Idea: To export Objects Only JSON file
- Keyboard shortcut typo for "Select Next Layer" and "Select Previous Layer"
- Tiled crash shortly after starting
- Scripting: Added tiled.load to load assets without opening an editor
- Freezing with high CPU usage on Apple Silicon (M1/M2)
- tmxrasterizer as a git diff tool: override search path, and allow explicitly writing to stdout
- Fix image collection id gaps
- Allow changing default Object colour
- Docs
- C++ not yet supported