tiled
https://github.com/bjorn/tiled
C++
A flexible level editor
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- Issues
- Detect script changes deeper in the extensions folder
- Add tileset tile x/y draw offset.
- TileMap.autoMap() does not have a default search path, and/or could be helped by tiled.scriptPath
- Suggested new behaviors for Erase Terrain (both of them)
- Updated documentation?
- Scripting: TileLayerEdit.setTile() is affected by current selection
- Scripting: Dialog radio buttons
- Automapping - Backtracking after placing Object
- Crash on startup when session contains 2+ open files that no longer exist
- Unit selector for object layers
- Docs
- C++ not yet supported