tiled
https://github.com/bjorn/tiled
C++
A flexible level editor
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Help out
- Issues
- Have source files be relative to a project's root
- Editing Tileset Image properties is unintuitive
- Scripting: Property Changed Event
- Scripting: the API for getting PropertyTypes
- Unable to re-dock floating windows
- Make Terrain Brush fill full tiles mode toggle-able
- "Pixel perfect tile object selection" should work on semi-transparent areas as well
- Japanese IMEs do not work in the "open file in project" widget (Windows)
- Scripting: Allow scripts to create and use submenus
- Performance optimization for huge project
- Docs
- C++ not yet supported