tiled
https://github.com/bjorn/tiled
C++
A flexible level editor
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- Issues
- Two-color grid
- Copying/pasting objects and layers at the same time
- Add option to autosave files
- Error while reading the map
- "View > Show Tile Collision Shapes" doesn't apply to the tileset view
- Being able to scale the object separately from tile image in Tile Objects
- Tileset and Map Properties could be easier to access
- Add a shortcut to "Erase Terrain" tool
- Add Terrain label preview option on Maps
- Add ability to Anchor Tiles at the certain points
- Docs
- C++ not yet supported