tiled
https://github.com/bjorn/tiled
C++
A flexible level editor
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Help out
- Issues
- Add per-Tile "Allowed Transformations" overrides
- Per-Project Tile Stamps
- Pasted objects should be inserted next to the currently-selected object
- Big Sur icon proposal
- Tiled won't install on my Mac running Big Sur 11.2.2
- Implement in-game viewport preview
- Use source image size on unscaled objects after exchanging the source image.
- Allow converting Tile Stamps to Variants and vice versa
- Region MapObject
- Minimap Improvements
- Docs
- C++ not yet supported