tiled
https://github.com/bjorn/tiled
C++
A flexible level editor
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- Issues
- Alpha not saved for `objectgroup` and `imagelayer`
- "Export As Image" doesn't include object labels (object name)
- Object data - fliped not being exported.
- Rotating some map types.
- Make selection actions undoable
- Problem with layer order with automaping
- Click the name label to select the shape
- Could you let the name of polyline nearby the start point ?
- Solarus plugin
- Expand click/drag to sprite boundary
- Docs
- C++ not yet supported