tiled
https://github.com/bjorn/tiled
C++
A flexible level editor
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- Issues
- Allow locking template properties
- Object Types should be moved to Map
- SQLite Format Support
- Preset Object types export to LUA option missing
- Strange TMX (doesn't work with OpenGL)
- Tile Animations: allow animations to have a name
- Refresh assets in collection of Tilesets
- Export as Image -> DPI Option
- Stuck implementing antidiagonal flipping of tiles
- Make individual Object Properties & Custom Properties Copy-n-pastable
- Docs
- C++ not yet supported