tiled
https://github.com/bjorn/tiled
C++
A flexible level editor
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- Issues
- Automapping: Explicitly detect map edges
- Add option to invert Y-axis
- Add tileset tile x/y draw offset.
- Ability to re-arrange tilesets in tileset window is broken.
- Support for autotile (RPG Maker format)
- Added layer properties: horizontal/vertical repeat, move speed, width, height
- Pan the view when dragging off the edge
- GoTo Tile
- Draw offset for individual tiles
- Origin Points for Objects (X,Y-Offsets)
- Docs
- C++ not yet supported