tiled
https://github.com/bjorn/tiled
C++
A flexible level editor
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- Issues
- Allow tinting of a tile/object
- Custom Type Search/Filter
- Layer Blend Mode Property
- Add map.fileName in tiled.registerMapFormat -> write
- Automapping stops working when a project's rules.txt is modified during runtime.
- Add a Selected Tile Preview to "Shape Fill Tool", just like the "Stamp Brush" has
- Bug: Rotation of tileset collision is not well exported to godot 4.
- Idea: To export Objects Only JSON file
- Keyboard shortcut typo for "Select Next Layer" and "Select Previous Layer"
- Tiled crash shortly after starting
- Docs
- C++ not yet supported