tiled
https://github.com/bjorn/tiled
C++
A flexible level editor
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Help out
- Issues
- Resolve object types and properties should be split into two?
- Tile animation marker gets in the way of Terrain labels
- Multi-object selection bounding box wrong for Points
- Implement Type Guards for Scripting API
- Share the selection between Tilesets view and Tileset Editor
- Move art assets into 'asset' folder
- Indicate value on layer opacity slider
- avif format support
- Prompt to save unsaved work only saves current open map
- Add support for setting a custom Qt stylesheet
- Docs
- C++ not yet supported