tiled
https://github.com/bjorn/tiled
C++
A flexible level editor
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- Issues
- Width and Height from infinite map should match the actual map size
- Add option to invert Y-axis
- exporting images as png make them becomes corrupted
- Feature request: Add a option for enable always show tip under the icon(currently the tip only shows when my mouse hover the icon)
- Ability to create folders within 'collection of images' tileset
- 地图卡顿 "map lag"
- `Tile.objectGroup = new ObjectGroup()` does not show group in collision editor till different tile is selected
- Switching tilesets overwrites current brush
- Tiled freezing when switching application on M2 Mac with macOS Version 13.2.1
- Option for Tiled to use CData for more complex Property Texts
- Docs
- C++ not yet supported