bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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- Issues
- The `asset_processor` feature in 0.14 causes problems with GLTF loading.
- `.gltf` files' `.bin` dependencies aren't copied into `imported_assets`
- Add a Unsafe method for splitting access in a system
- Replace `AsyncSeek` trait by `AsyncSeekForward` for `Reader` to address #12880
- SMAA looks extreme in split screen on non-top level viewports
- Geometric primitives for UI
- Prerequisite plugins and resources / dependency handling: `.require_plugin()` and `.require_resource()`.
- Support alternate backends (like Unity, Unreal, Godot or Itch) to complement Bevy Assets / Marketplace
- Support .run_if() on observers
- `depth_bias` is ignored on `StandardMaterial`
- Docs
- Rust not yet supported