bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
Rust not yet supported29 Subscribers
View all SubscribersAdd a CodeTriage badge to bevy
Help out
- Issues
- Add a simple skybox and envmap for use in examples
- Add more query join types (left, right, outer join)
- Gamepad issue
- Add a way to run CI on a specific crate
- Dragging window around is very buggy
- SystemParam `QueryRecursive` for safe recursive iteration.
- DynamicScene missing docs for entity_map arg in methods
- GizmoPrimitiveNd for external primitives
- Raycasting for primitives.
- UI Node's dimensions are incorrectly calculated if camera at first node's update had zero size
- Docs
- Rust not yet supported