bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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Help out
- Issues
- Optimize TaskPools for use in static variables.
- Bevy, on Web and WebGL, doesn't exit winit's Event Loop cleanly after a GPU crash. It panics twice with already borrowed: BorrowMutError
- Systems could potentially get preempted by tasks from other worlds
- Support DDS Format `R8G8B8`
- Asset stuck loading when using init_resource without multi-threaded feature
- Load and convert RGB8 dds textures
- Android GameActivity example
- Shader color conversion
- Accelerate Query::get
- A window behind app window takes focus when I click.
- Docs
- Rust not yet supported