bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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Help out
- Issues
- iOS WASM out of memory error - asset loading
- Window hangs, refuses to close with a `NonSend`/`NonSendMut` system parameter in the `render_app`
- [WIP] Implement better EntityPath
- Off screen window crashes App
- Schedule executor benchmark
- `AsyncSeek` trait bound on `Reader` may limit options to stream bytes
- Next Task Optimization for the Mulithreaded Executor
- [MacOS] [Safari/Wasm] Window::cursor_position returns None when inside the window on MouseButtonInput Released
- Respect DownLevel flag for Cube Array Textures for point_light_shadow_map_array_texture_view.
- Directly upload assets that are only meant to be used on the GPU
- Docs
- Rust not yet supported