bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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Help out
- Issues
- bevy_gizmos doc tests hang compute when run locally
- Multi-pass materials
- Allow missing assets
- Refactor access patterns of `UnsafeWorldCell`
- Feathering for Gizmo lines
- Add `Events::retain`
- Gltf loader should allow custom material substitutions
- Extended Material breaks when using asset preprocessing
- Support for WOFF2 compressed font files
- Color's representation as a series of 4 floats is inconsistent
- Docs
- Rust not yet supported