bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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Help out
- Issues
- Faster query construction
- Render world blocking certain ecs developments
- UI `Grid` `Style.grid_template_columns` `GridTrackRepetition::AutoFill` "off by 1" when particular floats passed to `px`, seems float precision related
- Livelock after closing secondary window.
- Ui Text does not word wrap if next "word" begins with a dot
- Conditionally compile rendering features
- Document loading texture normals in linear RGB
- Consider switching to aborting on panic in hot ECS functions
- [0.13] An orthographic 2d Camera on top of a 3d Perspective Camera - Potential bug with Camera2d ClearColorConfig
- FPS Capped at Refresh Rate even after changing present mode on mac
- Docs
- Rust not yet supported