bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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Help out
- Issues
- Process an asset directory for consumption on Wasm32
- Support Detail maps in StandardMaterial
- Define an official grammar for documentation and site in Bevy
- Improve `AssetEvent` docs
- `AssetPath` ignores source and label when parsing `Path` and `PathBuf`
- Adding `PositionType::Fixed`
- Compare to merge base in Cargo dependencies CI
- Document ScheduleLabel dependencies
- add `finish` function to SubApp
- `Image` docs are fairly impenetrable
- Docs
- Rust not yet supported