bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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- Issues
- "cargo test" hangs when running Bevy asset tests
- Allow registering multiple types at once using tuple types
- Very high CPU usage on MacOS
- Add a system ordering example
- Use bitbybit to encode the MeshPipelineKey
- Z-fighting is not stable and causes flickering
- Ability to read keys from the whole window on WASM
- Bevy WASM app broke with 'metal_types' error after upgrade to macOS 14 Sonoma
- Running bevy with default features and/or "android_shared_stdcxx" as a feature makes the app freeze before any systems can run
- Provide map() and map_mut() for par_iter_mut()
- Docs
- Rust not yet supported