bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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Help out
- Issues
- Precise input timing information
- Timestamp mouse, keyboard, and touch inputs with Instant::now
- Add support for seeking audio.
- Touch events report coordinates relative to the phone screen itself in browser builds
- Cannot Serialize Simple Bevy World Into a Scene
- Fix UI draw order
- Jittery movements on macOS
- Bevy cannot run in the background on Android
- Need a solution for serializing cross-scene entity references
- Refactor bevy_mikktspace to entirely safe rust
- Docs
- Rust not yet supported