bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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Help out
- Issues
- World::trigger variant that takes a &mut impl Event
- Split up `TextSection` into separate components
- Add Order Independent Transparency
- Ruby text support
- Relative Cursor Position demo : crash
- Observer ordering/scheduling
- Add `Self: Sized` bounds to `Bundle` trait methods
- [Experimental] Runtime materials 👩🔬
- Improve ergonomics for single-section `Text`s
- multiple queries / SystemParam from `DeferredWorld`
- Docs
- Rust not yet supported