bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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Help out
- Issues
- Mesh2d improvements tracking issues
- bevy_reflect: Reflection diffing
- Compare screenshots with main on PRs
- Removing image crate from wasm builds
- 12660 progress and small optimization
- Tracking Issue: Curves Working Group Tasks
- Enable skipping/running SystemSets during Stepping
- Fluent builder methods for bevy_reflect ParsedPaths.
- duplicate_vertices silently consumes indices
- Allow external plugins to intervene more deeply in the rendering process of Sprite (Mesh2d).
- Docs
- Rust not yet supported