bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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- Issues
- 0.13 error (in desc) but v 0.12 works
- `App::configure_sets` should work the same way as `.before` and `.after`
- Add tvOS support
- Mesh is missing requested attribute: Vertex_Normal error
- Remove crossbeam-channel as a runtime dependency
- new example: multiple sprites, one parent entity
- Support `on_thread_spawn` and `on_thread_destroy` for `TaskPoolPlugin`
- `check-missing-*-in-docs` job does not install Rust
- Use Leafwing-Studios/cargo-cache in CI
- Improve scene serialized format
- Docs
- Rust not yet supported