bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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Help out
- Issues
- Define and document a minimum hardware spec
- Integrate pipeline statistics with bevy_dev_tools
- Efficient World merging
- Proposal towards modern `EntityNote` for better window ergonomics and more
- Use dense fetches in Query::get and Query::iter_many
- Visual artifacts when using 2d and 3d gizmos together
- Unify RenderLayers and TargetCamera (Part 1: RenderGroups) [ADOPT ME]
- Transform Anchor
- Asset pre-processing is applied universally, even to custom asset sources
- Support perspective projections with shear
- Docs
- Rust not yet supported