bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
Rust not yet supported29 Subscribers
View all SubscribersAdd a CodeTriage badge to bevy
Help out
- Issues
- No convenient way to set default assets through the `AssetServer`
- bevy palette
- Provide more guidance for PR-adopters in CONTRIBUTING
- Create and use a unified example color palette
- Add an interface for `State` to easily define and enforce legal state transitions
- Gate bevy_utils web-time re-export
- Don't panic in the ECS where we know a fetch is valid
- keyboard events sometimes will not work
- Maximize distance between exclusive systems
- Clarify meaning of 'subset' in transmute_lens doc
- Docs
- Rust not yet supported