bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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Help out
- Issues
- Add a stress test for animating materials
- fix text height calc
- Wrong Ui Node Position when using Val::Percent with bigger UiScale
- Implement `Reflect` for `Box<[T]>`
- Bevy UI multiple button partial touch release
- ui border is quietly ignored for entities with ContentSize
- Certain shader code reliably crashes whole macOS
- wrapped text measure doesn't propagate up correctly
- Change type ident by feature
- Adds UV Channel Selection Support for Base Colour, Metallic-Roughness, Normal Map and Occlusion Textures
- Docs
- Rust not yet supported