bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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- Issues
- Ability to hide navigation buttons on Android (immersive mode)
- MultithreadedExecutor bottlenecking at 1000+ Systems
- Text is cut off in `render_ui_to_texture` example with high scale factors.
- Ability to undo once! macros
- Tweak name of `TextureAtlas`
- JustifyText::Right behaves badly
- Feature: Component composition.
- Better error message for mismatched handle types
- Asset Load Retry Plugin
- Robust GLTF Extension Support
- Docs
- Rust not yet supported