bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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Help out
- Issues
- Receiver plane depth bias
- Broken touch processing on iPhone 13-12 mini, (simulator, real device, no matter)
- Improve TAA example
- Custom AssetSource(s) must be registered before DefaultPlugins in order to work
- Sprite masks
- Commands should be infallible whenever possible
- Promote delta time debug log to warning
- Automatically batch similar commands together to improve performance and robustness
- The window does not open silently with `WinitSettings::desktop_app()` on Wayland
- Tuple syntax in `IntoSystemSetConfigs::after` and co. not working
- Docs
- Rust not yet supported