bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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Help out
- Issues
- WASM audio too much `play` calls for AudioContext
- SSAO distance from camera option
- Allow the creation of a Window in a not focused state
- Unable to run on Wayland with NixOS!
- bevy_asset - Clarify error message on failure to load an asset.
- Retained gizmos
- Add `init_resource_with` methods to `App` and `World`
- Disable MSAA for pixel_perfect example
- There should be a way to position bevy_ui children independently of parent Flex parameters
- Added example for loading dependency assets
- Docs
- Rust not yet supported