gdevelop
https://github.com/4ian/gdevelop
C++
:video_game: GDevelop is an open-source, cross-platform game engine designed to be used by everyone.
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1 Subscribers
Add a CodeTriage badge to gdevelop
Help out
- Issues
- Allow to use parameters and properties in the variable action and condition
- Adding a sprite to an animation can cause GDevelop to freeze indefinitely, seemingly caused by a copy of the sprite already being in the project file and/or merging with GitHub
- Add dispose method to Runtimegame
- Allow legacy scene variable parameters to use extension variables
- Crash when trying to add behavior
- Add Extension Variables to Debugger
- Tilemap rendering when using a light
- Replace arguments shown in the JavaScript code blocks by "instanceContainer"
- Grabbing ledges doesn't work inside tilemaps
- Collision check and distance check does not work between child objects of custom object and scene object
- Docs
- C++ not yet supported