gdevelop
https://github.com/4ian/gdevelop
C++
:video_game: GDevelop is an open-source, cross-platform game engine designed to be used by everyone.
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- Issues
- Scene breaks compeletly when placing 9-patch object
- Object Selection is not properly performed for "Create objects from external layout" action
- Objects created from the first instance of "Create objects from an external layout" in a scene aren't selected in subsequent actions
- Particle emitter destroyed as having "no particles" if the flow is too small
- Update resources used by pixi on scene editor force update
- Renderer crashes after spawning 96000 particle emitters
- "Point inside Object" condition does not behave correctly when used in combination with Raycasting
- FATAL:gpu_data_manager_impl_private.cc(1034)] The display compositor is frequently crashing.
- No icon on AppImage builds
- Save shortcut is active from the preview window on desktop
- Docs
- C++ not yet supported