godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Add a project setting to configure the maximum number of timestamps.
- Change curve range for particle multipliers
- [C#] Unexpose `GodotSharp`
- [TRACKER] FBX importer issues
- Running more than one viewport triggers an error in the Visual Debugger because you run out of max_timestamp_query_elements
- Expose joypad `vendor_id` and `product_id` in Windows
- Regression (v4.2.1): AnimationTree: animation_started signal is always emitted twice
- MeshDataTool.get_edge_faces giving incorrect faces.
- Separate resource picker's create options
- Inconsistent delta time from _process() when game window is moved
- Docs
- C++ not yet supported