gdext
https://github.com/godot-rust/gdext
Rust
Rust bindings for Godot 4
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- Issues
- It is tricky to figure out how to properly use `WithBaseField` generically
- Add WithBaseField example to traits.rs (#715)
- Add `GString::chars` for 4.1
- Problems related to multithreaded access imposed by Godot
- It is possible to have a `Base` pointing to a dead object
- Issues with string & sse4 support
- Simple VideoStreamPlayback causes thread panic
- Add `get_property_list`
- `delta` parameter in `process()` + `physics_process()` is now `f32` instead of `f64`
- Add mocks for some builtin types for use when Godot isn't running
- Docs
- Rust not yet supported