godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Add a GDB pretty printer to aid in debugging
- Fix disabled files in FileDialog using the wrong color
- GDExtension: static methods do not use `ptrcall` convention
- Invert color channels setting in Texture2D importer
- Geometry2D.triangulate_polygon() sometimes returns nothing if the input polygon has "degenerate" parts / Geometry2D.clip_polygons returns degenerate parts
- [4.3 - regression] Inspector scrolls up on changes everytime
- Shadows cast by directional light disappear when viewed from a particular angle
- AnimationPlayer: Call Method track, unable to select Object type in Args of AnimationTrackKeyEdit inspector
- Fix export dialog sizing issue on small devices
- Make it clear `Node2D.look_at()` aligns the +X axis
- Docs
- C++ not yet supported